What tools are in the game, and how many levels does each have?
The developer publishes counts; a community guide publishes the list. Both are here, marked for what they are.
Quick answer
The developer's own pre-release FAQ says the full game adds 3 phases, 13 toys, 8 tools and 3 products over the demo. A community reference published on 25 August 2026 goes further and lists each tool with its upgrade levels — Box 1 to 4, Broom 1 to 3, Fan 1 to 3, Panel 1 to 3, Piston 1 to 3, and single-level tools such as the Pickaxe, Press and Orbit Tool.
Steps
- Check the level of the tool you actually need in the upgrade terminal; the levels on this page come from a community guide of 25 August 2026.
- Where a guide names level 2 — the magnet and the vacuum in the Phase 4 routes — buy that level before following it.
- To estimate what is left, use the developer's figures as the increment they are: 8 tools and 13 toys more than the demo, not a total.
Every item the level list names
| Tool | Upgrade levels | Note |
|---|---|---|
| Box | 1 to 4 | The only tool the guide lists with four levels. |
| Broom | 1 to 3 | — |
| Fan | 1 to 3 | The Remote's developer reply names fans among the tools it can drive. |
| Panel | 1 to 3 | Update 1.0.6 of 26 August changed the Panel Rack, one day after this guide was written. |
| Piston | 1 to 3 | The bowling guide uses pistons to knock the pins down. |
| Signal License | 1 to 3 | The guide lists it alongside the Remote. |
| Cushion | 1 to 2 | — |
| Slick | 1 to 2 | — |
| Magnet | 1 to 2 | Phase 4 routes name level 2; buy that level before following them. |
| Spring Pad | 1 to 2 | — |
| Vacuum | 1 to 2 | Phase 4 routes name level 2; buy that level before following them. |
| Cannon | 1 to 2 | The 200 kg discussion reports a 20 kg cannon. |
| Sponge | Single level | — |
| Proxy Intern | Single level | — |
| Shift Scheduler | Single level | The same device this site's duty planner page covers. Launch-week threads used both names. |
| Pickaxe | Single level | Becomes the Access Card at the Anomaly Crafter after the UV flashlight reveals the interaction. |
| Press | Single level | — |
| Trading | Single level | — |
| Remote | Single level | The developer's reply covers the F binding, the click-to-toggle behaviour and the supported tools. |
| Automated Bat | Single level | — |
| Tractor Beam | Single level | Named in the Phase 4 anomaly-machine build. |
| Gravity Inverter | Single level | — |
| Orbit Tool | Single level | Used by the bulk crate-opening route. |
| Portals | Single level | Update 1.0.6 stopped portal plates teleporting tools that are pinned. |
Every name and level range here comes from one community reference published 25 August 2026 — a compilation by one author, not an official list. That same guide gives a headline count of 23 tools and 15 toys, while its level breakdown names the 24 entries below; the guide does not say which of these it files as toys rather than tools, so this site does not reconcile the two numbers for it. The developer's own figures are a third thing again, and an increment rather than a total: 8 tools, 13 toys and 3 products more than the demo. The notes column repeats only what another source already establishes on this site; a dash means no source here says anything further about that item.
Requirements / limits
- The counts of 13 toys, 8 tools and 3 products are the developer's, and they describe what the full game adds relative to the demo — not the total in the finished game.
- The guide's tool named Shift Scheduler is the same device this site's older page calls the duty planner, after the wording players used in launch-week threads.
- Update 1.0.6 landed on 26 August, after this guide was written. The Panel Rack behaviour it describes is one day out of date.
Common mistakes
- Adding the developer's “8 tools” to a community list and expecting the totals to agree. They are counting different things.
- Treating an upgrade level as a purchase requirement for the next tool. No source states a dependency order.
Still unverified
- What does each upgrade level actually change?Not verifiedThe community reference lists level ranges and a one-line description per tool. It does not publish per-level effects.
- Which of the named items does the guide count as toys rather than tools?Not verifiedThe guide's headline count is 23 tools and 15 toys, but the level breakdown this page reproduces names 24 items in total. The guide never labels them one way or the other, so the gap is left open here instead of being closed by a guess.
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