Project P.I.T.T. Answers
Full release · Phase 3 fix appliedEvidence checked 2026-08-22Unofficial · no screenshots · no invented routes
Home / Answers / CONTROLSFull release — Update 1.0.5 of 22 Aug 2026 checkedChecked 23 August 2026Developer statement

What are the keyboard and mouse controls?

The developer published the defaults himself; Update 1.0.5 then made every action rebindable, scroll wheel included.

Quick answer

The developer published the list in the Next Fest FAQ: Space jumps, C crouches, Shift sprints, F interacts, the left mouse button picks an object up, the right mouse button throws it once the throw upgrade is unlocked, the middle mouse button rotates a held object, and R is snap mode. Update 1.0.5 then made every action rebindable, including scroll up and scroll down individually, and fixed a hidden entry in the rebind menu that had made some keys impossible to reassign. The Torch Light and UV Lamp still use T by default.

Steps

  1. Use the published defaults for movement: Space to jump, C to crouch, Shift to sprint, F to interact.
  2. Pick an object up with the left mouse button. Update 1.0.5 describes the same button as grab and drop.
  3. Throw with the right mouse button, but only after the throw upgrade is unlocked — the FAQ states that condition explicitly.
  4. Rotate a held object with the middle mouse button: move the mouse up and down for the x and z axes, left and right for the y axis.
  5. Double-tap reset rotation quickly to lay an object flat. Update 1.0.5 added that shortcut specifically to make panels easier to place.
  6. Press R for snap mode.
  7. Press T to switch on the Torch Light or UV Lamp once you have collected it; Update 1.0.5 confirms T is still the default.
  8. If a key refuses to rebind, update to 1.0.5 or later, which fixed an invisible action in the rebind menu that was blocking some reassignments.

Requirements / limits

  • The default list comes from the Next Fest FAQ of 15 June 2026, published before release. It describes defaults, not the bindings of a save that has already been rebound.
  • Update 1.0.5 states that every action can now be rebound, including scroll up and scroll down as separate entries.
  • The 1.0.5 note names equip as E and grab/drop as the left mouse button when it describes physical buttons. The June FAQ list does not mention E at all. Both are recorded here because no source publishes one merged current list.
  • Right-mouse throwing is gated behind the throw upgrade and is not available from the start.
  • None of the cited sources publishes a controller button map. The store's Full controller support flag is a capability, not a binding list.

Common mistakes

  • Treating the June FAQ list as the current bindings of a save where keys have been reassigned.
  • Expecting the right mouse button to throw before the throw upgrade is unlocked.
  • Reporting a key as unrebindable without first updating to 1.0.5.
  • Reading Full controller support as a published controller layout.

Still unverified

  • What is the complete default binding list for the full release?Not verifiedThe only published list is the pre-release FAQ's. Update 1.0.5 adds E for equip and T for the lights without restating the rest.